#include "BulletCollision/Gimpact/gim_clip_polygon.h"
#ifdef __cplusplus
extern "C" {
#endif
DISTANCE_PLANE_3D_FUNC* bullet_NewDISTANCE_PLANE_3D_FUNC(){
	DISTANCE_PLANE_3D_FUNC* wrap_out = new DISTANCE_PLANE_3D_FUNC();
	return wrap_out;
}

#ifdef __cplusplus
}
#endif
